Brenna is really worried about Shalelu and the Thistletop goblins. I’m coming to agree with her, but I think clearing out of Sandpoint is the prudent action to take. We didn’t find Nualia, nearly got killed by some nasty critters in a hole in the ground, and will probably meet our end trying to stop the wannabe demon from sacrificing the town. Some do-gooders with better gear then us will certainly come along at some point and fix the whole mess. What good will come of us dying in the meantime? In fact, if the entire town evacuated for a few months, Nualia would be completely thwarted. After the murder of the glasswork artisans, it’s not as if there is any industry to keep this place a working concern at this point.
Grumbling never solved anything. I’ll have to make a few quiet suggestions in the right ears, but for now, we have some goblins to kill.
After much cajoling, I finally convinced Silvir that a wand of healing was worth the investment. After all, he won’t be able to spend his gold if he’s dead. Totally worth it.
Turns out that our buddy Aldern Foxglove needed to head to Magnimar, and he joined our group for added protection. I had only just talked our bunch out of borrowing horses for the journey – it’s not as if the four footed beasts move any faster than we do, assuming you aren’t flogging them to death – and now we had the moving target of a carriage to contend with. Thankfully, his presence didn’t draw unwanted attention, and we parted ways the following day.
Thistletop is aptly named. The forest was full of prickers and thorns. Dreadful place, and while I was fortunate enough to dodge the worst of it, poor Seoni didn’t fare as well. She lost to some poisonous scratchy plant and her stellar reflexes were no longer up to par. Desna provides for all, though, and after a quick fifteen minute prayer, I was able to restore her lost agility and we moved on.
We finally emerged at the shore, and a splendidly frightening scene it was. Sheer cliffs, tumultuous waves, and a tiny island connected to land by a shaky little footbridge. It seems obvious that we need to lure them off the island, rather than trying to cross that horrible bridge one at a time. Still, Silvir’s bird scouted about and found some useful terrain nearby, a clearing, that we decided to investigate. More thorns, hurray!
While we didn’t find the clearing, we did find some woven thistle tunnels and heard the sound of dogs barking nearby. Only little Ziqo could stand upright – I wasn’t happy thinking about facing a worg with only my fists to defend me.
Our tunnel opened up into a slightly larger space, and we found the source of the barking – four nasty goblin dogs. We got to work dispatching them, a task well within our ability, when Ziqo, standing back from the danger, heard someone muttering in the harsh goblin language. Silvir got close enough to catch the word, “Fire”, and we all panicked. After all, we were hip deep in dry, thorny thistles with no easy means of escape. We charged the goblin lurking in the next clearing over.
I say clearing, but it wasn’t clear after the goblin worked his magic. Nasty tangles sprung up, trapping Seoni and Jet fairly effectively. I managed to break free and went after the goblin’s giant pet cat. I wasn’t doing very well – my aim was terribly off – and Jet was taking a beating from the cat. I tried to get in a safe spot to heal him when the most terrifying roar erupted from the pit scant inches from my feet. It was all I could do to run away as fast as possible.
When I finally gathered my senses, I saw that Pile was still struggling to take down the cat. With Desna’s aid, I infused his attacks with greater luck and the beast died.
Jet had likewise been affected by the roar, but his flight put him in the path of danger and he dropped near the goblin in the brush. I’m not sure who took that little beastie out – I think Seoni put in some fine archery as usual. Still, we all survived and no fire was set.
Channelling some of Desna’s divine healing essence, I put the party back to full health. We’re still at mostly full strength, so this battle might still be possible. Assuming we have a remote chance of taking out an entire goblin village. I’m trying to remember why we care about this clearing, and how we thought we could kill that many goblins. There must be a smarter way to do this…